[Basic-Guide] Skill Guide - Common

2023-11-01 12:39
This is a guide about Darkgamer Common Skills.
You may check detailed explanation below.
 
※ Moonlight Sculptor: Darkgamer can be played on both Mobile and PC, This guide is based on PC Version.
 
 Skill Enhance Success Rate
 
Enhance Level Success Rate Drop Level when Fail
0 → 1 Lv. 100% X
1 → 2 Lv. 80% X
2 → 3 Lv. 65% X
3 → 4 Lv. 50% X
4 → 5 Lv. 35% X
5 → 6 Lv. 20% X
6 → 7 Lv. 15% X
7 → 8 Lv. 10%
8 → 9 Lv. 10%


  Common Skills
 
Type Grade Skill Icon Effect and Enhance Details
Active Common Hard Hit [+Lv.0] PHY/MAG/Ranged ATK 170% of Single Blow
[+Lv.1] PHY/MAG/Ranged ATK 175% of Single Blow
[+Lv.2] PHY/MAG/Ranged ATK 180% of Single Blow
[+Lv.3] PHY/MAG/Ranged ATK 185% of Single Blow
[+Lv.4] PHY/MAG/Ranged ATK 190% of Single Blow
[+Lv.5] PHY/MAG/Ranged ATK 195% of Single Blow
[+Lv.6] PHY/MAG/Ranged ATK 200% of Single Blow
[+Lv.7] PHY/MAG/Ranged ATK 205% of Single Blow
[+Lv.8] PHY/MAG/Ranged ATK 210% of Single Blow
[+Lv.9] PHY/MAG/Ranged ATK 215% of Single Blow
Passive Common Pile It On [+Lv.0] Enemy Kill Gold +2% 
[+Lv.1] Enemy Kill Gold +2.5% 
[+Lv.2] Enemy Kill Gold +3% 
[+Lv.3] Enemy Kill Gold +3.5% 
[+Lv.4] Enemy Kill Gold +4% 
[+Lv.5] Enemy Kill Gold +4.5% 
[+Lv.6] Enemy Kill Gold +5% 
[+Lv.7] Enemy Kill Gold +5.5% 
[+Lv.8] Enemy Kill Gold +6% 
[+Lv.9] Enemy Kill Gold +6.5% 
Passive Common Enhance Strength [+Lv.0] Max Weight +15
[+Lv.1] Max Weight +30
[+Lv.2] Max Weight +45
[+Lv.3] Max Weight +60
[+Lv.4] Max Weight +75
[+Lv.5] Max Weight +90
[+Lv.6] Max Weight +105
[+Lv.7] Max Weight +120
[+Lv.8] Max Weight +135
[+Lv.9] Max Weight +150
Passive Uncommon Battle-Tested Veteran
[+Lv.0] Enemy Kill EXP +2% 
[+Lv.1] Enemy Kill EXP +2.5% 
[+Lv.2] Enemy Kill EXP +3% 
[+Lv.3] Enemy Kill EXP +3.5% 
[+Lv.4] Enemy Kill EXP +4% 
[+Lv.5] Enemy Kill EXP +4.5% 
[+Lv.6] Enemy Kill EXP +5% 
[+Lv.7] Enemy Kill EXP +5.5% 
[+Lv.8] Enemy Kill EXP +6% 
[+Lv.9] Enemy Kill EXP +6.5% 
Passive Uncommon Mental Training
[+Lv.0] Maximum MP +50
[+Lv.1] Maximum MP +65
[+Lv.2] Maximum MP +80
[+Lv.3] Maximum MP +95
[+Lv.4] Maximum MP +110
[+Lv.5] Maximum MP +125
[+Lv.6] Maximum MP +140
[+Lv.7] Maximum MP +155
[+Lv.8] Maximum MP +170
[+Lv.9] Maximum MP +185
Active Uncommon Steadfast Will
[+Lv.0] Remove all Abnormal Status* from self:
10 second(s) of  Abnormal Status Immunity up to 1 time(s)
 
[+Lv.1] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 2 time(s)
 
[+Lv.2] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 3 time(s)
 
[+Lv.3] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 4 time(s)
 
[+Lv.4] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 5 time(s)
 
[+Lv.5] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 6 time(s)
 
[+Lv.6] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 7 time(s)

[+Lv.7] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 8 time(s)
 
[+Lv.8] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 9 time(s)
 
[+Lv.9] Remove all Abnormal Status from self:
10 second(s) of  Abnormal Status Immunity up to 10 time(s)
Active Heroic Pain Control
[+Lv.0] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 720s)
[+Lv.1] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 660s)
[+Lv.2] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 600s)
[+Lv.3] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 540s)
[+Lv.4] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 480s)
[+Lv.5] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 420s)
[+Lv.6] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 360s)
[+Lv.7] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 300s) 
[+Lv.8] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 240s)
[+Lv.9] Apply to self: +50% ALL DMG DEF for 3s
(Cooldown 180s)
Passive Rare Enhance Vitality
[+Lv.0] Maximum HP +150 
[+Lv.1] Maximum HP +200 
[+Lv.2] Maximum HP +250 
[+Lv.3] Maximum HP +300 
[+Lv.4] Maximum HP +350 
[+Lv.5] Maximum HP +400 
[+Lv.6] Maximum HP +450 
[+Lv.7] Maximum HP +500 
[+Lv.8] Maximum HP +550 
[+Lv.9] Maximum HP +600 
Passive Rare Focus
[+Lv.0] All Abnormal Status Hit +2% 
[+Lv.1] All Abnormal Status Hit +3% 
[+Lv.2] All Abnormal Status Hit +4% 
[+Lv.3] All Abnormal Status Hit +5% 
[+Lv.4] All Abnormal Status Hit +6% 
[+Lv.5] All Abnormal Status Hit +7% 
[+Lv.6] All Abnormal Status Hit +8% 
[+Lv.7] All Abnormal Status Hit +9% 
[+Lv.8] All Abnormal Status Hit +10% 
[+Lv.9] All Abnormal Status Hit +11% 
Passive Heroic Robust Will
[+Lv.0] All Abnormal Status RES +3% 
[+Lv.1] All Abnormal Status RES +5% 
[+Lv.2] All Abnormal Status RES +7% 
[+Lv.3] All Abnormal Status RES +9% 
[+Lv.4] All Abnormal Status RES +11% 
[+Lv.5] All Abnormal Status RES +13% 
[+Lv.6] All Abnormal Status RES +15% 
[+Lv.7] All Abnormal Status RES +17% 
[+Lv.8] All Abnormal Status RES +19% 
[+Lv.9] All Abnormal Status RES +21% 

*Abnormal Status = Immobility/Stun/Adhesion/Sleep/Freeze/Petrification/Knockback/Silence/Blind

☆ Enhance level decrease (-1) when failed at Enhance level 7 and 8.
☆ Enhance Success Rate applies to all skills equally. (Irrelevant to Skill Grade)

☆ All Skills can be Enhanced after acquiring.

☆ Active Skills can be purchased from Merchants.

 

☆ Passive Skills can be acquired through in-game content.

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